Vigor Fitness App – Reimagining Fitness Through Gamification to Prevent Burnout

Deliverables

Concept development

Interactive design

Experience design

The brief

Vigor is a fitness app that helps busy Americans stay active through personalized, gamified workouts based on interests identified during onboarding.


I conducted 10 user interviews to understand current fitness needs and why many people avoid the gym. The conversations revealed that fitness looks different for everyone, yet gyms mainly serve a narrow group. Many people also feel constrained by the belief that working out must happen in a gym.


This project helped me better understand user needs and translate those insights into clear, practical interfaces.

The ask

Create a fitness experience based on your own interpretation, designed primarily for mobile and Apple Watch.

Key findings

Busy Americans struggle to fit fitness into daily life. Gyms can feel intimidating, and many prefer activities they enjoy over machines or weights.

My designs are based on the insights from my interviews and research.

Vigor Phone App showing a warning to not over exercise.

Splash Screen

Default App Icon

Vigor Phone App showing a warning to not over exercise.

Map auto routes based on amounts of charges users perform

Add widgets to your mobile devices

Vigor Phone App showing a warning to not over exercise.

Friction state to avoid users burn out

Vigor Phone App showing a warning to not over exercise.

Log workout to earn charges

Vigor on watch device

Fitness Through What You Love

Interviews revealed that people are more motivated to stay active when doing activities they enjoy—many of which also deliver excellent exercise benefits.

Iterating Until It Feels Right

I developed wireframes to refine interactions, focusing on key design goals:



Gamification


Incorporating gamification creates a reward system that motivates engagement and supports personal growth within busy lifestyles.



Point System


A ⚡ charge indicates energy expenditure, helping users easily track how much energy their activities burn






Apple watch with Vigor UI showcasing list of workouts to do.

Color palette for Vigor app

Reflections

Growth Opportunities

Users' insights into actions:

I enjoyed learning how to turn user insights into actionable design decisions. The project was open-ended, allowing me to explore and define key objectives based on user needs.

Improved visual designs:

Initially, I had a design direction, but I realized that my icons and type scale didn’t align well for optimal usability. After several rounds of refinement, I improved the visual design to create a more user-friendly interface, and I’m excited about the direction it's heading.

The pivot:

Midway through the project, I needed to pivot my approach to user fitness point tracking. By introducing gamification, I transformed point tracking into "charges ⚡," a system users could easily relate to through the concept of energy usage, making the feature more engaging and intuitive.

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